![]() One thing that hasn't really changed much at all, in spite of the technology that would allow it to do so, is the look and sound of the game. ![]() There are a lot of changes to previous iterations of the game, and if you want to read up on those, we refer you to the Bulbapedia article, since this is a review, not a list. ![]() Likewise, early game puzzles are fairly simple to solve, growing more difficult the further along you go.Īs for mini-games, such as the Game Corner with a card game that is a sort of hybrid of Minesweeper and Picross, and the Pokeathlon, in which you can enter your Pokemon in a sort of Pokemon Olympics (replacing the Beaty and Toughness contests of previous games), they provide enough of a diversion that you can quite easily forget that you have any other objective. As this doesn't yield as much experience as battling trained Pokemon, it can grow tedious. Early in the game, you'll find that it's fairly easy to remain on a consistent level against the other trainers, but later on you'll probably need to get out a bit more and spend time simply battling wild Pokemon. The Pokemon battles, which involve turn-based combat, can be surprisingly tense, particularly as the game progresses and the enemy Pokemon grow more difficult to defeat. Luckily for us, Team Rocket wear uniforms, mutter loudly to themselves and even announce their faction by name (with the occasional evil Ha! Ha! Ha! thrown in for good measure), making them easy to spot and foil. This would be quite an ambition in and of itself, but at every turn, the mysterious and dastardly Team Rocket is up to shenanigans, and it will be up to our intrepid protagonist to put the kibosh on their degenerate plans. The story is the same as all the stories, really: you play a girl or boy on the road to becoming the ultimate Master of Pokemon in the entire world. ![]()
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